Over the vacation season, we’re republishing a number of the finest articles from Nintendo Life writers and contributors from 2025. This text was initially printed in February. Get pleasure from!
There’s no query that Nintendo makes a number of the finest video video games on the planet because of its extremely expert and passionate in-house and companion builders. However how typically does the corporate let these builders communicate freely concerning the video games they make?
Final yr we obtained the chance to speak with the legendary artist Takaya Imamura, well-known for Star Fox, Captain Falcon and the various machines in F-Zero, and even Majora’s Masks itself. He was with Nintendo for over 30 years engaged on numerous video games till leaving the corporate in 2021 to pursue one thing totally different. So, naturally, we mentioned ‘Sure!’ and flew 1000’s of miles to sit down down with the person himself.
Imamura-san is now coming again to gaming along with his new undertaking OMEGA 6: The Triangle Stars, an journey impressed by his personal manga. On this interview, we communicate concerning the upcoming recreation, his days engaged on video games like Zelda, and why he left Nintendo in any case these years…
Nintendo Life (Zion Grassl): Omega 6 seems loads like a long-lost Tremendous Famicom recreation. How lengthy have you ever had the thought for this recreation in your head?
Takaya Imamura: So it’s truly fairly new as an idea. It’s derived from the manga. The concept wasn’t there from the start. I wrote the manga, then the prospect to create a recreation primarily based on it got here up.

In that regard, what do you like about working exterior of Nintendo and the way is growing a recreation totally different now for you?
Now I take pleasure in it. I’m joyful.
Did we hear appropriately that you just’re a professor as nicely? How do you juggle all of that?
Merely put, as a professor I’m educating college students, they arrive to class at a sure time, there’s summer time holidays and I do know once I must work and once I don’t. Like Indiana Jones. [makes whip-cracking sound]
Are you a giant Indiana Jones fan?
Yea, yeah!
Are you going to play The Nice Circle when that comes out?
Ahh, in fact!
What has it been like being a trainer and a well-known recreation developer? Do you’ve gotten college students that know of and are followers of your work?
There are some like that, however the majority don’t actually know who I’m.
Wow! That’s so fascinating! I really feel if you happen to have been a trainer within the US or the UK individuals would react in another way to you being their trainer.
Even college students who actually look as much as me have a tendency to carry again throughout class. It’s once we exit for a meal or drinks then they ask if I’ll signal or draw one thing!
It’s good that there’s a time and place for that form of factor. To get again to Omega 6, what was your largest inspiration for the artwork route?
As soon as I left Nintendo, I used to be pondering, ‘How can I do one thing by myself as a artistic?’ The simplest and very first thing that got here to thoughts was to make a comic book since I can draw. I actually wasn’t pondering of how I may promote the comedian and generate income, I simply actually wished to attract this comedian. If I can put it digitally on Kindle and some individuals purchase it? Nice!
The sport itself has an enormous roster of characters, and I like how there’s an inventory of all of them you can flip via. Are you sharing design duties with anybody else or are all of them created by you?
Thanks! Mainly it was all me besides there are 4 characters in there that my college students designed. I did the pixel artwork for these few characters however my college students got here up with the unique designs.


That’s superb! You directed Metal Diver and have labored on loads of different video games with Nintendo over your a few years there, however when’s the final time you’ve gotten to precise your self on this means?
It’s the primary time I’ve been this free, as a result of there’s no one to inform me ‘No’, or to inform me when to cease. I simply do what I need as a lot as I need.
After I was at Nintendo, or if you’re doing one thing in an expert setting and the undertaking has milestones that folks should examine off, you get senior individuals just like the producers and managers that say, “Alright, that you must reel this one in,” or, “Let’s not do that.” Ya know, I actually by no means favored that. I feel for just about anyone who’s an expert recreation developer, that is one thing they’ll undergo. In fact, you recognize, if you’re at an organization, the corporate has to generate income!
Do you bear in mind what it was that made you wish to depart Nintendo? You’d been there for a few years, however it’s a dream for a lot of to work there.
It’s truly fairly easy. I give up once I was 65. This is similar for anyone, however life is brief. We’ve solely obtained quite a few years on this earth and there’s a restrict to the quantity of issues you are able to do with that point. I used to be sort of mulling over that and on the similar time I obtained an invite from the college to come back and educate and I believed, ‘Whoa, this is a chance to alter issues.’
This was three or 4 years in the past, proper?
I left in 2021!

What are some things you miss working at Nintendo?
For the primary six months or so after leaving Nintendo, I saved dreaming I used to be nonetheless going to work. I’d begin growing a recreation after which I’d get up and go, “Oh, oh. Okay that’s bizarre.”
I truly met with Shigeru Miyamoto as soon as after I left and I mentioned, “Hey, very long time no see!” However I truly didn’t really feel like that was true since I used to be seeing him in my desires on a regular basis. He obtained an excellent chuckle out of that.
You have been at Nintendo for such a very long time, so have been you fairly shut with lots of your colleagues?
Yeah, I nonetheless hold involved with all of them. For instance, the director of Animal Crossing, Aya Kyogoku, is popping out to see me educate within the classroom in October.
Wow, actually?! Is she going to be talking or simply sitting in to watch?
She’s simply coming over for a chat! If I’ve her give a lecture or one thing like that, then she’s gotta ask Nintendo and it needs to be authorized.
How does it really feel for you to have the ability to go on all of the belongings you’ve realized to a more recent technology?
It’s very troublesome as a result of if I used to be to host a speech, numerous individuals would come and pay attention, I feel. After we flip it into a proper lecture, then there’s people who find themselves like, “Ughhh, I don’t wanna be right here.” Individuals sleep in school, so it’s like several lecture in class.
So I do know you’re very well-known for creating Tingle – was there something particular that actually impressed you to make him?
The background and the lore of the character was determined beforehand and I used to be solely chargeable for the visuals. Mainly, I discovered a man on the staff and drew a caricature and there was Tingle!
That appears to be a operating theme for you, taking members of your staff and placing them within the recreation! You probably did this with Star Fox, Falco and Slippy too, yeah?
I’m fairly good at caricatures. With Star Fox, it wasn’t a direct caricature however as an alternative I used to be taking inspiration from totally different individuals. However yeah, that is without doubt one of the methods I do it.

So that you’re saying there’s a real-life Tingle roaming round on the planet?
Sure.
We all know there have been lots of character designs that have been carried over from The Legend of Zelda: Ocarina of Time to Majora’s Masks however did you design some other characters in that recreation?
The one actual NPC I made was Tingle, however I designed the Moon and Majora’s Masks and that was sort of iconic. I used to be the artwork director, so I wasn’t designing the precise characters, extra setting the general theme and route for the artwork.
Do you bear in mind why you have been tasked with designing Tingle then? Did somebody on the staff need you to do it?
It was only a coincidence actually. Everybody else was busy so somebody requested me, “Hey, may you do that one?” and I mentioned, “Positive!”
Majora’s Masks was developed in a really brief period of time, which sounds prefer it could possibly be actually demanding, however if you assume again to that point making that recreation, is there something that stands out? A humorous second, perhaps the way in which you bonded with a coworker, or a means you made your self proud?
It was a extremely brief undertaking in comparison with basic Nintendo timelines, so everyone was actually centered on getting it finished. So there actually wasn’t a lot room for enjoyable, video games, and hijinks. However, close to the top of improvement, I had a homepage on the time and I used to be drawing caricatures on it only for enjoyable and a TV firm obtained involved. There’s a program in Japan the place they get individuals on and so they compete by drawing caricatures and so they’re judged and the whole lot, and I obtained invited to go on that!
And I believed, ‘Huh, okay!’ It’s a fairly well-known program in Japan, so I believed I’d ask Nintendo and so they mentioned, “Yeah, go forward, why not!” Nintendo mentioned okay, however I used to be planning to go on with out making a giant deal concerning the reality I labored for Nintendo. Then I heard the date this system was going to go reside, and it was the discharge date for Majora’s Masks in Japan!
So I believed, ‘Effectively, in that case, I’ll go on and say who I used to be!’ Then this system ended up coming right down to the studio and filmed us growing the sport slightly bit, and there was me at my desk drawing some footage. It was such a cheerful coincidence.

Have you learnt if that’s obtainable on-line to look at?
I haven’t been capable of finding it truly.
Oh actually?! I might personally accomplish that a lot to see that!
This system was referred to as TV Champion. *picks up cellphone and begins trying* It’s a knockout competitors and I made it via to the ultimate!
By the way in which, are you a fan of Tingle?
*shrugs and shakes head*
[Laughs] I do know there was a fan marketing campaign to do away with Tingle at one level, very like Jar Jar Binks in Star Wars!
I used to be fairly younger when the sport got here out, I feel I performed it once I was eight. I bear in mind desirous to be Hyperlink once I was a child, so once I noticed Tingle, I used to be like, “Oooo, who is that this man?” He doesn’t match within the go well with, flying round on balloons, letting out a humorous scream if you shoot him down. I’ve grown to like him now, however as a child I at all times wished to be the ‘cool man.’
This interview has been edited for readability and to take away some particulars on the request of the interviewee.Journey lodging for this journey have been supplied by Gamescom.
Many because of Mr Imamura for talking with us. Omega 6: The Triangle Stars launches for Swap within the West on twenty eighth February. Darkish Horse Comics has additionally introduced that the Omega 6 manga will likely be obtainable in English in October this yr.

















