It’s a mindset that’s embedded in Xbox’s companions in Japan, the place builders are simply as considerate with storytelling as they’re with crafting the animation that makes their video games so distinctive.
“I imagine Ultimate Fantasy is a collection that has considerably contributed to establishing this RPG (function taking part in recreation) style inside Japan,” Hamaguchi says. “And significantly the emotionally resonant storytelling, depth of world constructing and compelling characters have influenced numerous builders, each domestically and internationally.”
The unique Ultimate Fantasy VII wove themes of life and demise, environmentalism and self-discovery amidst a dystopian world dominated by an electrical firm exploiting the planet’s life drive for revenue.
Overseeing a recreation that shall be accessible to extra gamers can also be a supply of artistic motivation, says Hamaguchi. “It presents this problem of what can we obtain with these specs after which creatively, it sparks this query: What distinctive experiences can this [new] gadget provide?”
New gadgets for a brand new period
These gadgets are the Xbox ROG Ally and Xbox ROG Ally X – made in partnership with ASUS, Home windows and AMD – launched in June and accessible Oct. 16.
They run on Home windows 11, which can really feel acquainted to PC players who’re used to downloading video games from their favourite storefronts, operating apps like Discord, watching favourite streamers on Twitch and making an attempt out mods (modified variations of video games crafted by different gamers).
Taking part in on one thing considerably smaller than a laptop computer provides gamers much more freedom to compensate for video games they could have began on a PC or console.
The Xbox ROG Ally handhelds are the newest addition to Xbox Play Wherever. A person pays for a recreation as soon as and might then decide up play on supported gadgets.
“Handheld gadgets just like the Xbox ROG Ally ship a wider attain as one thing that takes the console and PC expertise additional in a conveyable approach,” says Kato. “Builders don’t should create a particular model for it. It’s really what’s in your TV or in your larger screens, however it’s going to be on a handheld which you can take out and play.”

A pure convergence
Companions like Sq. Enix acknowledge the potential attain of the Xbox ROG Ally handhelds, which can enable them to design video games that aren’t restricted to a sure atmosphere or to at least one set of customers. Being versatile and having choices is at all times going to be a profit to gamers, Hamaguchi says.
“And for us as an organization as properly, that is fully according to our multi-platform technique,” he says. “I sense one thing of a pure convergence or synchronicity within the route that each of the businesses are pursuing.”
Provides Hiroshi Takai, major director for Ultimate Fantasy XVI, additionally at Sq. Enix: “As Ultimate Fantasy XVI was initially designed with a particular piece of {hardware} in thoughts, it wasn’t till we later started work on the Home windows PC model – and optimizing the sport for quite a lot of distinctive {hardware} environments – that the doorways to porting the sport to different platforms (handhelds included) opened to us.”


















